![]() You’re supposed to time your counter-attacks perfectly so that Tyris will perform a cinematic Brutal Counter which does maximum damage and can even take out a group of lesser enemies standing nearby. Do you want to hear what you’re supposed to do? No, not ride the beasts like the title implies. You can also counter attack after a dodge or parry for a powered up pyro-repost, but yet again, that’s not how you’re supposed to play. But, you’re not supposed to do that either. ![]() Instead of mashing buttons, you can time your inputs to coincide with Tyris ending her previous attack to get a powered up version complete with flaming sword effect, and with this you can kill enemies in slightly fewer hits. You see, you’re not supposed to use standard combos. ![]() You wail on them and wail on them, and once you finish this one guy you think, “Okay, I’ll have four or five left” but guess what? A new enemy spawns, and that will happen four or five more times before the end of this encounter (or triple that if you just broke a Power Crystal.) In later levels, I frequently became bored because even the lowest level grunts would not die, and it actually got to the point where I was convinced any enemy with armor could not be damaged at all unless it was a fiery counter strike. It gives Tyris standard light and heavy attacks plus a knockback attack, all of which are woefully underpowered and even on the backs of the underwhelming, titular beasts the enemies seem to stick around too long. Replaying the early levels and breezing through areas that previously gave me problems, I started genuinely having fun and realized one of the big faults with Golden Axe: Beast Rider is not that the mechanics are unplayable, rather that it wants you to play its way and doesn’t really give you a chance to get comfortable with the combat system. I’m going to mash the buttons furiously, and I’m going to accidentally start a new game, wiping out the old one.” And that, dear reader, is precisely what happened.īut believe it or not, starting over was actually a good thing. Instead the cursor hovered ominously over New Game, and I said to myself, “I’m going to erase my progress. The very first time I returned to Golden Axe: Beast Rider after starting story mode, I noticed that Continue Game was not the default option on the main menu. That’s called Screen Tearing, and Golden Axe: Beast Rider is plagued with it. ![]() Notice the visual glitch disrupting the arc of Tyris’ attack as if someone cut the top part from one frame of animation and the bottom part from another. ![]()
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